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Client/server difference


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Alcazar
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« on: June 21, 2008, 05:23:24 am »

Some of you may be wondering "What is a client", "What is the difference between a client and a server". To some of us these may seem increasingly obvious but for others in which struggle to understand, I have made this topic.

A server is the game in which we play. Some server updates may include skill releases, adding monsters and drops, adding shops, adding pking. The server is the game itself. When you connect to a server you are connecting to an accompanied ip. For example if you wanted to play Alcazar, you would connect to Alcazar.no-ip.info.

A client is what you use to connect to the server. For example, Silabsoft client, Moparscape client, Dodian client and Alcazar client which is soon released and will be the only client you will be able to play with. The client is ultimately the program you use to connect to the server. The client also comes under the umbrella of graphics, new items, set out for the server and icons. The client and server work together in the aspect of enjoying all the features of the server using the designated client. If you wanted to suggest something for client you may request some of the following; Change the look of the spellbook icons, increase the quality of the graphics for a monster, make a new weapon or armour or add music to the client in the background.
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